
Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Top... more
| Publishes | Weekly | Episodes | 75 | Founded | 2 years ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | GamesLeisureArtsDesign | |||

On this episode of WWR, we chat with higher ed specialist and designer of the S.A.N. (Simple and Narrative) game engine, Anthony Kurza. Join us as we discuss using TTRPGs to foster leadership and identity development, creating systems and adventures ... more
On this very special episode of WWR, we hit the floor of the Philadelphia Convention Center for PAX Unplugged 2025! While at the con, we had the pleasure of chatting with five of our favorite designers and AP performers, which we've stitched togethe... more
Get your shopping lists written and your sh*t guns loaded, kids—we're taking a trip to the mall. On this episode of WWR, we're chatting about HYPERMALL: UNLIMITED VIOLENCE with creator and author, JD Clément! We get into late stage capitalism, viscer... more
Explore the worlds of weird little guys with us as we chat with game designer Will Jobst of Good Luck Press, creator of Torq, This Discord has Ghosts in It (with Adam Vass), Black Mass, and—recently—Plasmodics! We talk about designing mutant freaks i... more
An overtly leftist platform ranting clumsily about how superior they are. Not great.
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #242 |
Recent interactions between the hosts and their guests.
Listeners, social reach, demographics and more for this podcast.
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The content centers around the design and development of tabletop roleplaying games (TTRPGs) with a strong emphasis on the indie gaming scene. The hosts engage with professional game designers, discussing a range of topics that encompass not only game mechanics and aesthetics but also the cultural and political implications within the gaming community. The discussions delve into storytelling elements, character development, industry trends, and the personal journeys of game creators, making it a rich resource for both aspiring and established designers. Listeners can also enjoy occasional actual-play sessions and insights into the behind-the-scenes processes of game creation, which adds a unique dimension to the exploration of TTRPGs.
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Why We Roll launched 2 years ago and published 75 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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Recent guests on Why We Roll include:
1. Anthony Grasso
2. Alex Hitchen
3. Wes Franks
4. Percy Hornak
5. Nicholas Orvis
6. Ben Ferber
7. Rachel Kordell
8. Casey Reardon
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