
Game Dev Trenches is the brutally honest podcast for indie devs learning how to actually make games — without the fluff. I’m Louis DeSimone — a self-taught professional software developer and game dev in the trenches with you. No gurus. No hype. Just real talk about tutorial hell, scope creep, burnout, and everything they don’t tell you when you’re trying to get better at game dev.
| Publishes | Twice weekly | Episodes | 14 | Founded | 7 months ago |
|---|---|---|---|---|---|
| Number of Listeners | Categories | How ToEducationTechnology | |||

John Romero, co-creator of DOOM, Quake, and one of the most influential designers in FPS history, sat down with me for a deep conversation on game design, learning game development, indie dev mistakes, Unreal vs Unity, core loops, fun vs emotion, sco... more
Most new game devs rush to release their first game on Steam.
But without a foundation, your dream project will collapse before it ever gets off the ground.
In this video, I break down what a real game dev foundation looks like, not theory, not hype... more
Steam isn’t the only path for indie game developers. In this video, I break down 7 different game dev paths, from major Steam releases to smaller games, studio work, freelance, tools, and more.
Whether you want to go full indie, build a studio, or j... more
If you’re just starting game dev, chasing a Steam release now is the wrong path. This video breaks down why “Steam-first” advice sets beginners up for burnout—and what to do instead: build real skills, make small projects, and enjoy the craft so you’... more
Everyone says “pick a streamable genre” and chase what’s hot on Steam. I disagree. As indie devs (especially solo devs), genre should be the last thing on your mind. Make the game you want to play, scope it to your skill level, and you’ll build faste... more
If you’ve been stuck in tutorial hell, overwhelmed by conflicting advice, or just can’t seem to finish your games — this episode is for you.
I break down the 3-phase system I built to actually get good at game development. It’s the same roadmap I us... more
If you're stuck in tutorial hell, overthinking every project, or just can't seem to finish a game — this episode is for you. I'm breaking down 13 raw, no-fluff tips from my own journey (and from coaching students) to help you build real skill, stay c... more
What if you could publish 3 games in under a month — with no prior game dev or coding experience?
In this episode, I break down how one of my students did exactly that using the systems I built after going from high school teacher to professional so... more
How this podcast ranks in the Apple Podcasts, Spotify and YouTube charts.
Apple Podcasts | #148 |









Listeners, social reach, demographics and more for this podcast.
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Game Dev Trenches launched 7 months ago and published 14 episodes to date. You can find more information about this podcast including rankings, audience demographics and engagement in our podcast database.
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